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mortic.h

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00001 // mortic - A game engine for the Expanses of Naryan.
00002 // Copyright (C) 2007  Aaron Griffith
00003 //
00004 // This library is free software; you can redistribute it and/or
00005 // modify it under the terms of the GNU Lesser General Public
00006 // License as published by the Free Software Foundation; either
00007 // version 2.1 of the License, or (at your option) any later version.
00008 //
00009 // This library is distributed in the hope that it will be useful,
00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012 // Lesser General Public License for more details.
00013 //
00014 // You should have received a copy of the GNU Lesser General Public
00015 // License along with this library; if not, write to the Free Software
00016 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
00017 
00019 //  __  __            _   _        _                                          //
00020 // |  \/  |          | | (_)      | |                                         //
00021 // | \  / | ___  _ __| |_ _  ___  | |__                                       //
00022 // | |\/| |/ _ \| '__| __| |/ __| | '_ \                                      //
00023 // | |  | | (_) | |  | |_| | (__ _| | | |                                     //
00024 // |_|  |_|\___/|_|   \__|_|\___(_)_| |_|                                     //
00025 //                                                                            //
00026 //                                                                            //
00027 // mortic.h - Main header include                                             //
00029 
00059 
00060 #ifndef SWIGPYTHON
00061 #ifndef SWIG
00062 //#define MORTIC_EXPORTS  __declspec(  dllimport  )
00063 #endif // SWIG
00064 #endif // SWIGPYTHON
00065 #ifdef SWIG
00066 #define MORTIC_EXPORTS /* export? */
00067 #endif // SWIG
00068 
00070 namespace mortic
00071 { };
00072 
00073 #include "IRoot.h"
00074 #include "IObject.h"
00075 
00076 #include "IConfigManager.h"
00077 
00078 #include "IFile.h"
00079 #include "IFileManager.h"
00080 
00081 #include "ILogManager.h"
00082 
00083 #include "IEventManager.h"
00084 
00085 #include "IScene.h"
00086 #include "ISceneManager.h"
00087 
00088 #include "IVideoManager.h"

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